Class Transform
- Namespace
- Termule.Engine.Components
- Assembly
- Termule.Engine.dll
Component that stores a position and handles local positioning relative to its parent.
public sealed class Transform : Component, IPositionProvider
- Inheritance
-
Transform
- Implements
- Inherited Members
Properties
LocalPos
Gets or sets the position of this Transform relative to its parent.
public Vector LocalPos { get; set; }
Property Value
Pos
Gets or sets the position of this Transform.
public Vector Pos { get; set; }
Property Value
Methods
Activate()
Called when this element is added to a Game.
protected override void Activate()
Deactivate()
Called when this element is removed from its Game.
protected override void Deactivate()